DCS/ruiyiweiUX/Assets/GeneralTools/Scripts/Always/SingletonBaseAttribute.cs

35 lines
896 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Timers;
using UnityEngine;
namespace GeneralTools
{
public class SingletonBaseAttribute<T> : BaseAttribute where T : BaseAttribute
{
private static T instance;
public static T Instance
{
get
{
if (instance == null)
{
instance = FindObjectOfType<T>();
if (instance == null)
{
instance = new GameObject().AddComponent<T>();
}
instance.IAwake();
instance.IStart();
}
return instance;
}
}
public override void IAwake()
{
base.IAwake();
instance = this as T;
}
}
}