using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace GeneralTools { public class SetNoticeShow : MonoBehaviour { public Text tittleText; public Text showText; public void Show(string tittleStr, string messageStr) { tittleText.text = tittleStr; showText.text = messageStr; gameObject.SetActive(true); } public void Hide() { gameObject.SetActive(false); } } }