using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace GeneralTools { public class SetProgressBarShow : MonoBehaviour { public Text tittleText; public Text numText; public Slider slider; public void Show(string tittleStr, string numStr, float progress) { tittleText.text = tittleStr; numText.text = numStr; slider.value = progress; gameObject.SetActive(true); } public void Hide() { gameObject.SetActive(false); } } }