DCS/ruiyiweiUX/Assets/GeneralTools/Scripts/DebuggerSystem/Component/DebuggerComponent.ConsoleWi...

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2026-06-09 13:59:11 +08:00
//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2020 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using GameFramework.Debugger;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityGameFramework.Runtime
{
public sealed partial class DebuggerComponent
{
[Serializable]
private sealed class ConsoleWindow : IDebuggerWindow
{
private readonly Queue<LogNode> m_LogNodes = new Queue<LogNode>();
private readonly TextEditor m_TextEditor = new TextEditor();
private Vector2 m_LogScrollPosition = Vector2.zero;
private Vector2 m_StackScrollPosition = Vector2.zero;
private int m_InfoCount = 0;
private int m_WarningCount = 0;
private int m_ErrorCount = 0;
private int m_FatalCount = 0;
private LogNode m_SelectedNode = null;
private bool m_LastLockScroll = true;
private bool m_LastInfoFilter = true;
private bool m_LastWarningFilter = true;
private bool m_LastErrorFilter = true;
private bool m_LastFatalFilter = true;
[SerializeField]
private bool m_LockScroll = true;
[SerializeField]
private int m_MaxLine = 100;
[SerializeField]
private bool m_InfoFilter = true;
[SerializeField]
private bool m_WarningFilter = true;
[SerializeField]
private bool m_ErrorFilter = true;
[SerializeField]
private bool m_FatalFilter = true;
[SerializeField]
private Color32 m_InfoColor = Color.white;
[SerializeField]
private Color32 m_WarningColor = Color.yellow;
[SerializeField]
private Color32 m_ErrorColor = Color.red;
[SerializeField]
private Color32 m_FatalColor = new Color(0.7f, 0.2f, 0.2f);
public bool LockScroll
{
get
{
return m_LockScroll;
}
set
{
m_LockScroll = value;
}
}
public int MaxLine
{
get
{
return m_MaxLine;
}
set
{
m_MaxLine = value;
}
}
public bool InfoFilter
{
get
{
return m_InfoFilter;
}
set
{
m_InfoFilter = value;
}
}
public bool WarningFilter
{
get
{
return m_WarningFilter;
}
set
{
m_WarningFilter = value;
}
}
public bool ErrorFilter
{
get
{
return m_ErrorFilter;
}
set
{
m_ErrorFilter = value;
}
}
public bool FatalFilter
{
get
{
return m_FatalFilter;
}
set
{
m_FatalFilter = value;
}
}
public int InfoCount
{
get
{
return m_InfoCount;
}
}
public int WarningCount
{
get
{
return m_WarningCount;
}
}
public int ErrorCount
{
get
{
return m_ErrorCount;
}
}
public int FatalCount
{
get
{
return m_FatalCount;
}
}
public Color32 InfoColor
{
get
{
return m_InfoColor;
}
set
{
m_InfoColor = value;
}
}
public Color32 WarningColor
{
get
{
return m_WarningColor;
}
set
{
m_WarningColor = value;
}
}
public Color32 ErrorColor
{
get
{
return m_ErrorColor;
}
set
{
m_ErrorColor = value;
}
}
public Color32 FatalColor
{
get
{
return m_FatalColor;
}
set
{
m_FatalColor = value;
}
}
public void Initialize(params object[] args)
{
Application.logMessageReceived += OnLogMessageReceived;
m_LockScroll = m_LastLockScroll = PlayerPrefs.GetInt("Debugger.Console.LockScroll", 1) > 0;
m_InfoFilter = m_LastInfoFilter = PlayerPrefs.GetInt("Debugger.Console.InfoFilter", 1) > 0;
m_WarningFilter = m_LastWarningFilter = PlayerPrefs.GetInt("Debugger.Console.WarningFilter", 1) > 0;
m_ErrorFilter = m_LastErrorFilter = PlayerPrefs.GetInt("Debugger.Console.ErrorFilter", 1) > 0;
m_FatalFilter = m_LastFatalFilter = PlayerPrefs.GetInt("Debugger.Console.FatalFilter", 1) > 0;
}
public void Shutdown()
{
Application.logMessageReceived -= OnLogMessageReceived;
Clear();
}
public void OnEnter()
{
}
public void OnLeave()
{
}
public void OnUpdate(float elapseSeconds, float realElapseSeconds)
{
if (m_LastLockScroll != m_LockScroll)
{
m_LastLockScroll = m_LockScroll;
PlayerPrefs.SetInt("Debugger.Console.LockScroll", m_LockScroll ? 1 : 0);
}
if (m_LastInfoFilter != m_InfoFilter)
{
m_LastInfoFilter = m_InfoFilter;
PlayerPrefs.SetInt("Debugger.Console.InfoFilter", m_InfoFilter ? 1 : 0);
}
if (m_LastWarningFilter != m_WarningFilter)
{
m_LastWarningFilter = m_WarningFilter;
PlayerPrefs.SetInt("Debugger.Console.WarningFilter", m_WarningFilter ? 1 : 0);
}
if (m_LastErrorFilter != m_ErrorFilter)
{
m_LastErrorFilter = m_ErrorFilter;
PlayerPrefs.SetInt("Debugger.Console.ErrorFilter", m_ErrorFilter ? 1 : 0);
}
if (m_LastFatalFilter != m_FatalFilter)
{
m_LastFatalFilter = m_FatalFilter;
PlayerPrefs.SetInt("Debugger.Console.FatalFilter", m_FatalFilter ? 1 : 0);
}
}
public void OnDraw()
{
RefreshCount();
GUILayout.BeginHorizontal();
{
if (GUILayout.Button("Clear All", GUILayout.Width(100f)))
{
Clear();
}
m_LockScroll = GUILayout.Toggle(m_LockScroll, "Lock Scroll", GUILayout.Width(90f));
GUILayout.FlexibleSpace();
m_InfoFilter = GUILayout.Toggle(m_InfoFilter, string.Format("Info ({0})", m_InfoCount.ToString()), GUILayout.Width(90f));
m_WarningFilter = GUILayout.Toggle(m_WarningFilter, string.Format("Warning ({0})", m_WarningCount.ToString()), GUILayout.Width(90f));
m_ErrorFilter = GUILayout.Toggle(m_ErrorFilter, string.Format("Error ({0})", m_ErrorCount.ToString()), GUILayout.Width(90f));
m_FatalFilter = GUILayout.Toggle(m_FatalFilter, string.Format("Fatal ({0})", m_FatalCount.ToString()), GUILayout.Width(90f));
}
GUILayout.EndHorizontal();
GUILayout.BeginVertical("box");
{
if (m_LockScroll)
{
m_LogScrollPosition.y = float.MaxValue;
}
m_LogScrollPosition = GUILayout.BeginScrollView(m_LogScrollPosition);
{
bool selected = false;
foreach (LogNode logNode in m_LogNodes)
{
switch (logNode.LogType)
{
case LogType.Log:
if (!m_InfoFilter)
{
continue;
}
break;
case LogType.Warning:
if (!m_WarningFilter)
{
continue;
}
break;
case LogType.Error:
if (!m_ErrorFilter)
{
continue;
}
break;
case LogType.Exception:
if (!m_FatalFilter)
{
continue;
}
break;
}
if (GUILayout.Toggle(m_SelectedNode == logNode, GetLogString(logNode)))
{
selected = true;
if (m_SelectedNode != logNode)
{
m_SelectedNode = logNode;
m_StackScrollPosition = Vector2.zero;
}
}
}
if (!selected)
{
m_SelectedNode = null;
}
}
GUILayout.EndScrollView();
}
GUILayout.EndVertical();
GUILayout.BeginVertical("box");
{
m_StackScrollPosition = GUILayout.BeginScrollView(m_StackScrollPosition, GUILayout.Height(100f));
{
if (m_SelectedNode != null)
{
GUILayout.BeginHorizontal();
Color32 color = GetLogStringColor(m_SelectedNode.LogType);
GUILayout.Label(string.Format("<color=#{0}{1}{2}{3}><b>{4}</b></color>", color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"), m_SelectedNode.LogMessage));
if (GUILayout.Button("COPY", GUILayout.Width(60f), GUILayout.Height(30f)))
{
m_TextEditor.text = string.Format("{0}{2}{2}{1}", m_SelectedNode.LogMessage, m_SelectedNode.StackTrack, Environment.NewLine);
m_TextEditor.OnFocus();
m_TextEditor.Copy();
m_TextEditor.text = null;
}
GUILayout.EndHorizontal();
GUILayout.Label(m_SelectedNode.StackTrack);
}
GUILayout.EndScrollView();
}
}
GUILayout.EndVertical();
}
private void Clear()
{
m_LogNodes.Clear();
}
public void RefreshCount()
{
m_InfoCount = 0;
m_WarningCount = 0;
m_ErrorCount = 0;
m_FatalCount = 0;
foreach (LogNode logNode in m_LogNodes)
{
switch (logNode.LogType)
{
case LogType.Log:
m_InfoCount++;
break;
case LogType.Warning:
m_WarningCount++;
break;
case LogType.Error:
m_ErrorCount++;
break;
case LogType.Exception:
m_FatalCount++;
break;
}
}
}
public void GetRecentLogs(List<LogNode> results)
{
if (results == null)
{
Debug.LogError("Results is invalid.");
return;
}
results.Clear();
foreach (LogNode logNode in m_LogNodes)
{
results.Add(logNode);
}
}
public void GetRecentLogs(List<LogNode> results, int count)
{
if (results == null)
{
Debug.LogError("Results is invalid.");
return;
}
if (count <= 0)
{
Debug.LogError("Count is invalid.");
return;
}
int position = m_LogNodes.Count - count;
if (position < 0)
{
position = 0;
}
int index = 0;
results.Clear();
foreach (LogNode logNode in m_LogNodes)
{
if (index++ < position)
{
continue;
}
results.Add(logNode);
}
}
private void OnLogMessageReceived(string logMessage, string stackTrace, LogType logType)
{
if (logType == LogType.Assert)
{
logType = LogType.Error;
}
m_LogNodes.Enqueue(new LogNode(logType, logMessage, stackTrace));
while (m_LogNodes.Count > m_MaxLine)
{
m_LogNodes.Dequeue();
}
}
private string GetLogString(LogNode logNode)
{
Color32 color = GetLogStringColor(logNode.LogType);
return string.Format("<color=#{0}{1}{2}{3}>[{4}][{5}] {6}</color>",
color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"),
logNode.LogTime.ToString("HH:mm:ss.fff"), logNode.LogFrameCount.ToString(), logNode.LogMessage);
}
internal Color32 GetLogStringColor(LogType logType)
{
Color32 color = Color.white;
switch (logType)
{
case LogType.Log:
color = m_InfoColor;
break;
case LogType.Warning:
color = m_WarningColor;
break;
case LogType.Error:
color = m_ErrorColor;
break;
case LogType.Exception:
color = m_FatalColor;
break;
}
return color;
}
}
}
}